I’m Brandon, the creative generalist behind Shadowgraph Studios. 
I work across 3D and 2D animation, motion graphics, graphic design, and creative and art direction.
I started learning Adobe tools in high school, back when Photoshop only gave you one undo.
After graduation, I worked in print shops, learning how designs translate from a screen to something you can hold. Graffiti shaped my eye for style, while skateboarding got me behind a camera and taught me to film and edit.
In 2008, I co-founded a production company, working on music videos, mobile game ads,
and a national commercial that I wrote and directed.
I went independent in 2010, embracing the DSLR era and learning After Effects.
My work grew to include camera work, directing, and visual effects for music and tech videos, alongside projects ranging from a documentary title sequence to sound design and music scoring for mobile games.
In 2016, I shifted primarily into advertising agency work, bringing that mix of design, animation, and production experience to creative teams.
I put my career on hold in 2025 to take on a caregiving role.
In 2026, I began rebuilding my practice and expanding into interactive design with Rive and real-time work with Unreal Engine.
↑Back to Top